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Imagine a class of 50 students, in physical or virtual
space. Let's say it's a course in art history, literature,
or physics. What are some of the activities that
instructors and students ideally should be able to carry
out?
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in
response to a question, students or faculty should be able to import and display information.
Sometimes the person will have anticipated the need for this
information and prepared before the class session. But
sometimes the need is not realized until the class is meeting
(assuming that the class meets in real-time).
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display two or more images (pictures, texts, videos, etc.)
simultaneously
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show
an object in their possession (a lab experiment, a jewel) that
is quite small
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point
to elements of one or more such images or objects while discussing them.
(My thanks to Sumner Myers who, in the 1980s, pointed out to me
how important pointing is, and how difficult for students to do
in large courses, whether they meet in physical or virtual
space.) This ability to point to two or more spots in a text,
image, movie or sound track while discussing them is crucial,
yet most learning spaces for classes of any size make it
impossible, or quite difficult.
How
can these activities be carried out in physical and virtual
spaces?
Physical: An increasing number of classrooms are equipped
to show many types of information: computer output, cable
television, videotape, film, slides... Some rooms have cameras
so that people can show objects, documents, or experiments
with magnification. Sometimes the creation of the material
occurs outside the classroom.
The course may involve video recording a student's
performance so that it can be critiqued by other students,
outside experts, or the faculty member. "Performances" include,
for example, dance, making a speech, facilitating a group,
examining a witness in a moot court, teaching children, ...
Equipment and facilities ought to permit recording, editing (if
needed) and viewing with a minimum of professional oversight, if
all students are to be recorded.
Display: Most rooms have
white boards and, sometimes, easels. Some spaces employ
large public screens for projection and/or multiple smaller
public screens so that everyone can see multiple images
simultaneously. Some strategies (also) rely on students
using personal computers (e.g., desktop machines, laptops,
tablets).
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Caution: in designing large screen projection, consider
sight lines, both for students to see the screen and for
faculty to see students (without being blinded by the
beam of the projector or standing between students and
the screen). Thanks to Larry MacPhee of Northern Arizona
University for that reminder.
Pointing can occur if the person doing the pointing uses a
cursor, laser pointer or other device. Pointing is usually
easy for the professor but many spaces for large classes don't
make it easy for students to point while speaking, especially
in ways that a) everyone else in the class can see, and b)
don't require the student to take class time to go from his or
her seat to the screen.
Here
are some examples of physical classrooms where the
opportunities for students to import, display, and point to
information are unusually rich. (Another set of
strategies, described below in the virtual section, can also
be applied in physical classrooms when faculty and students
have computers and Internet connections.)
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Tablets: For an assignment in
the analysis of electrical circuits, Prof.
Joe Tront of Virginia Tech gave tablet PCs to pairs of
students. Students download
a problem to their
tablet, use the tablet to sketch a circuit, then send their
diagrams to
Tront's tablet. Using Presenter XP software, Prof. Tront can then display selected
solutions for a whole class discussion (click
here to see an image of the display, showing one student
solution on the left, and slides available for projection on
the right.). This classroom arrangement makes it easier
to involve the whole class in creating, comparing and contrasting
different solutions to the same problem.
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Wallenberg Hall
at Stanford provides some nice (though currently high-priced)
examples of how a single room can provide several computer and
physical display spaces that are easy to manipulate.
This slideshow
by
Dan Gilbert of Stanford, presented at the January 2004
National Learning Infrastructure Initiative (NLII) conference
in San Diego (USA), gives a nice picture of the facilities and
equipment at Wallenberg. One nice feature: Stanford's
iSpace
software enables students sitting with wireless laptops to
grab files from their own machines and 'drag' them onto a
projection screen so that the whole class can see them, then
use cursors to point to what they're talking about in an image
or document. Dan explained to me that one of the
problems facing designers of file management systems is where
to store the student's work, especially if, over time,
students are going to work together using different computers
in different physical spaces. Imagine being in a room with
twenty students and laptops, and three screens on which files
belonging to different students are being projected. How
can file architectures make it easier to drag a file from the
"screen" to a new laptop, or from one screen to another?
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I've
not used SMART whiteboards or other products, but
the
company's
web site has some nice videos of products like these in action.
The
discussion to this point has focused on classrooms for
formal instruction. An increasing number of
institutions are also developing facilities to make it
easier for students to access and use visual information in
informal learning spaces, including couches in hallways,
library study rooms, and cafes. Here are some slides (slide1
slide2
slide3
slide4) from MIT's Phil Long (a TLT Group Senior
Consultant) illustrating some of the possibilities.
Virtual: When using common course management systems,
it's difficult to easily point to a spot in an image or a document.
It's also usually difficult to link a threaded
discussion directly to such a spot in an image or a document
so that participants can go directly from the spot to the
conversation, or from the conversation back to the spot.
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Beth Harris at the Fashion Institute of
Technology has used Flickr in her class to provide a
medium for students to annotate and discuss images.
Click here to see an example of such an image, and
how students point to different elements as they
analyzed it, asynchronously. Flickr provides
better tools than Word (pasting a picture and using
drawing tools) or the shared whiteboard of conferencing
software such as Adobe Connect, Elluminate, or
HorizonWimba, Harris argues. When using those other
tools, students' arrows and comments can obscure the
image(s) they're analyzing. In contrast, as you'll see
in the linked illustration in Flickr, annotations are
only visible when the viewer's mouse points to that
element of the image. Otherwise the image is clearly
visible. One limit of Flickr, however, is that the
student can annotate only one image at a time; comparing
and contrasting elements in two or more images is more
difficult.
Can you send us an example of
asynchronous communications systems that
make these kinds of pointing easy?
In
synchronous communications systems (e.g. Elluminate,
HorizonLive, Macromedia Breeze, and many others) application
sharing and shared whiteboards are coming into wider use.
If you are acquiring such a system, find out what's involved
in giving students the power to show their work and point
while they discuss it.
List of Teaching/Learning
Activities and Facilities that Make Them Easier l
Learning Spaces - Main Page
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